


So why hasn’t Google just changed the UI framework? Well, it’s a daunting task that would involve every app on Android Market to be rewritten to support the new framework. When the iPhone came out, the Android team rushed to release a competitor product, but unfortunately it was too late to rewrite the UI framework. Android’s rendering trade-offs make sense for a keyboard and trackball device. The original Android prototype wasn’t a touch screen device. For instance, Microsoft is letting developers use their commerce engines, like Adobe, so it’s not getting to force developer into giving Microsoft a cut. The Microsoft OS has been around for a couple of decades, so it has a head start on Android, the new kid on the block. Let’s start with Windows, the veteran of operating systems. Work on Android started before the release of the iPhone, and at the time Android was designed to be a competitor to the Blackberry. The Microsoft Store has not been the simplest during the Windows 10 years, but it’s getting tons better with Windows 11, with a store that’s tons more open than macOS’ walled garden. An Android device is better suited to some tasks, while a Windows device works better with others.
IOS IS BETTER THAN ANDROID WINDOWS IS BETTER THAN MAC OS MAC OS
Linux and Android are free while Windows is moderately costly and Mac OS is very costly. Windows and Android are more popular, user-friendly, easy to use and allow more application program than Mac OS.

So why did the Android team design the rendering framework like this? Windows 10, Linux, UNIX and Mac OS are more secured and reliable. App revenue and spending power The average iOS owner is ready to pay more, so we shouldn’t be surprised that the Apple App Store gets more revenue from mobile apps than the Google Play Store. It’s telling that it takes the power of a Galaxy Nexus to approach the smoothness of a three year old iPhone. On average, people who prefer iOS are younger than people who prefer Android, have a higher level of education, and earn more money. – UI rendering occurs on the main thread of an appĮven with a Galaxy Nexus, or the quad-core EeePad Transformer Prime, there is no way to guarantee a smooth frame rate if these two design constraints remain true. Here’s Munn explaining what this all means, and why Google was stupid enough to design Android this way.Īndroid UI will never be completely smooth because of the design constraints I discussed at the beginning:
